The art of spatial design is a central aspect of our work. We strive to create powerful spaces that, as immersive productions, transport visitors into the world of the respective narrative. We can only achieve this goal through careful architectural planning and collaborative work with graphic designers and media specialists on atmospheres and information communication.
Spatial planning is always preceded by a detailed curatorial dialogue. We see ourselves as explicitly content-oriented: right down to the last display case image, the design always follows the content message. Curatorial dialogue therefore accompanies the entire process. Successful scenography requires a set of well-coordinated tools: For us, light is more than just brightness; it is used as an active element to create atmospheres and unfold a specific dramaturgy. Colors also play a crucial role, as only through carefully selected color concepts can we create a coherent visual identity. We carefully select materials to enable a tactile experience. This always creates an immersive, tangible exhibition world. The choice of materials also plays a major role in our commitment to sustainable exhibition design. Audio and sound design are important tools in scenography. We integrate sounds and music to shape the acoustic environment, create emotional resonances, and deepen the overall experience. Interactive technologies are essential for visitor engagement and accessibility. Through the use of touchscreens, virtual reality, or augmented reality, we create immersive experiences for different target groups.
Architecture
Each of our scenographies is preceded by a precise analysis of the given exhibition space. Every angle, every historical layer, every nuance of light, and architectural feature of the museum or building is carefully considered. The exhibition design stems from this deep connection with the architecture, because scenography is not simply a filling of space, but an organic interpretation of its structure. The space is not simply used; rather, a dialogue develops. We work with the space, not against it.
Our team creates immersive worlds of experience in which the boundaries between architecture and exhibition content blur. We understand scenography as the subtle art of spatial appropriation, immersing visitors in a unique combination of architecture and art. The physical experience of an exhibition is essential, as is the navigation and intuitive experience that occurs without text. Every exhibition is different, new, and surprising. It arises from the rough concept and is developed coherently with 3D tools by a team of trained architects and interior designers, from the smallest details down to the display case.
Graphics
The graphics, developed by a team of specialists, are effective across the entire spectrum of exhibition design. Graphics create orientation through spatial texts, key motifs, and a classic wayfinding system with waymarks and pictograms. At chezweitz, orientation and visual identity are equally important to create a consistent, aesthetic connection between physical and virtual space. Information is conveyed through a graphic systematization of content. On the one hand, standardized, factual graphics promote the flow of information, while on the other, artistic graphics bring the overarching storyline to life. Both require successful scenography. Graphic exhibits, from illustrations to infographics, fill the space between didactic and artistic communication. Virtual space is also increasingly being integrated into physical exhibitions, with the graphic interface playing the role of "Open Sesame."
Media
Overall, we view the various media not only as interactive-visual communication tools, but also as active design elements in the space. Multidimensional media landscapes allow for the deepening of narrative structures, but they also shape and structure the space and offer visitors an intensive immersion in the exhibition content. At chezweitz, media are viewed as independent artistic forms of expression that can also create emotional and interactive connections, or are deliberately developed as archives or research tools. Therefore, the chezweitz network includes first-class video artists, media planners, and media scenographers as long-term partners.
Experiment
chezweitz has seen itself as a learning system from the outset. We continually blend the classic means of scenography, graphics, and architecture with the latest, but also established, media. We incorporate artistic installations and experimental